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Bug #708

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[p3d,planners] inconsistency of joint IDs

Added by Jules Waldhart about 9 years ago. Updated about 9 years ago.

Status:
New
Priority:
Normal
Assignee:
Jules Waldhart
Start date:
2015-12-09
Due date:
% Done:

0%

Estimated time:

Description

We really should do something for this. The source of the problem can be found in Robot constructor:

API/Device/robot.cpp,line 84:
m_Joints.push_back(new Joint(this, _Robot->joints[i + 1], i, _copy));
^

So we have 2 convention coexisting: 1st joint a id=0 (Robot) or at id=1 (p3d).
Then, in that same class (Robot), both "conventions" are used. Hence, the confusion is propagated all over move3d-planners

In my opinion the best would be to avoid confusion by using only P3D convention (maybe in a perfect world it is a good idea to use the Robot class convention, and I understand that choice, but in our world...)

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