Importing GeoTiff into Blender » History » Version 1
Christophe Reymann, 2018-07-09 08:56
1 | 1 | Christophe Reymann | h1. Importing GeoTiff into Blender |
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3 | h2. Install BlenderGIS plugin in Blender |
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5 | https://github.com/domlysz/BlenderGIS |
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7 | h2. Create the blender file |
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9 | * Open a new blender file, delete the cube and save it. |
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10 | * Then File -> Import -> Georeferenced Raster |
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11 | * Mode: on plane |
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12 | * Set CRS as appropriate (IGN files are always RGF93/Lambert-93 (EPSG:2154) |
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13 | * Select GeoTiff and import |
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14 | * *Verify that the texture image path is relative* (in rastTest -> Source) see https://docs.blender.org/manual/en/dev/data_system/files/relative_paths.html |
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15 | * *Enable Shadeless mode* Material -> Shading -> Shadeless |
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16 | * Save again |